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The focus of this Apple iOS Quick Start guide is to walk you through the basics of setting up your computer for iOS Development with Unreal Engine 4 (UE4). This guide also teaches you how to put a template game on your iOS device with the Unreal Editor's launching and packaging features.

  • Metal 2 includes support for VR content creation for the first time, and when Metal 2 was highlighted at the event, Apple said Valve, Unity, and Unreal would bring their VR tools to the Mac.
  • Apple cuts off Epic from its tools, endangering future Unreal Engine projects on iOS and Mac Aug. 17, 2020 at 2:18 pm Updated Aug. 17, 2020 at 10:44 pm Customers leave an Apple store in Santa.

After completing this quick start developers will understand how to do the following tasks inside UE4:

  • Creating a new UE4 project that is targeted for iOS mobile development.

  • Setting up a UE4 project for iOS mobile development.

  • Deploying a single UE4 level to your iOS device for testing.

The PC-only workflow described in this guide requires a pure Blueprint only project. If you wish to use any code in your project, you will also need a Mac to compile the code. You can follow the Building for iOS on Windows page to develop code-based projects for iOS on a PC.

1 - Project Setup

This section we will go over importing your mobile provision so that you can build and deploy UE4 projects to iOS devices.

  1. First, make sure to connect your iOS device to your computer via a USB cable if it is not already connected.

  2. Next, open the iOSQuickStart project in Unreal Editor.

  3. Open up your project settings by going to Edit >ProjectSettings.

  4. Then under Platforms >iOS in the Mobile Provision section, press the Import Provision button to import your provision and then do the same for the Import Certificate.

  5. If things have been setup and imported correctly, you should see the word Valid in the Status.

    If you are having issues with the Mobile Provisions check out the official Apple Help for more troubleshooting information.

    As of 4.22 your iOS or tvOS IPA will be made with bitcode. This behavior can be disabled in iOS Project Settings.

2 - Deploying

To test your current level on an iOS-based device, you will need to do the following:

  1. In the toolbar, click the arrow next to Launch to open the Launch Options menu and select the iOS device.

  2. This will start the iOS cooking process using the current map. While the project is cooking, the status will be shown in the lower right-hand corner of the UE4 editor like in the images below.

  3. When the project is done cooking and installed on your device, a message like the one below will be displayed.

  4. When completed, locate the app on your iOS device and open it up. Once opened, you should see something similar to the following image on your iOS device.

3 - On Your Own

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Now that we have gone over how to get your UE4 project packaged and ready to be tested on your iOS device, try and accomplish the following using what you have learned from this Quick Start guide.

  • Create a new project using one of the default templates and then try and get that project running on your iOS device.

The following selection of links can help you with everything from which iOS devices will work with UE4 to things you should consider when creating content that is aimed at mobile devices. If you have not gone through these links before it is highly recommended that you do as they contain a plethora of valuable information.

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For more information about designing game content and levels for mobile devices checkout the following links:

You can also change how you preview your mobile game without deploying to a device by using the Mobile Previewer.

Epic vs. Apple/Google

View more stories

Update, August 18: Apple responded to Epic late Monday night, effectively telling the developer that all its problems can go away if it removes the rule-breaking alternative payment system from Fortnite.

'The problem Epic has created for itself is one that can easily be remedied if they submit an update of their app that reverts it to comply with the guidelines they agreed to and which apply to all developers,' Apple said. 'We very much want to keep the company as part of the Apple Developer Program and their apps on the Store ... We won’t make an exception for Epic because we don’t think it’s right to put their business interests ahead of the guidelines that protect our customers.'

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Original story:
The new legal battle between game developer Epic and iPhone-maker Apple continues to heat up, as Epic says Apple will be cutting it off from the developer platform for Mac and iOS before the end of this month.

Epic wrote in a court filing (PDF) that Apple said its membership in the Developer Program will be terminated as of August 28. According to Epic, Apple's move threatens not only Fortnite but also every game that uses Unreal Engine: 'By August 28, Apple will cut off Epic's access to all development tools necessary to create software for Apple's platforms—including for the Unreal Engine Epic offers to third-party developers, which Apple has never claimed violated any Apple policy,' Epic said.

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'If your membership is terminated, you may no longer submit apps to the ‌App Store‌, and your apps still available for distribution will be removed,' the letter said.

According to the filing, Apple informed Epic that upon termination from the program, a lengthy list of tools and features would no longer be available to it, including software development kits (SDKs), application programming interfaces (APIs), and a host of other tools. Epic would also no longer be able to conduct 'Engineering efforts to improve hardware and software performance of Unreal Engine on Mac and iOS hardware; optimize Unreal Engine on the Mac for creative workflows, virtual sets and their CI/Build Systems; and adoption and support of ARKit features and future VR features into Unreal Engine by their XR team.'

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Fortnite is currently available for Mac through Epic's own digital storefront, which does not break Apple's rules.

“The damage... will be unquantifiable and irreparable”

'This would be an existential threat to the Unreal Engine,' Epic said. 'The damage to Epic's ongoing business and to its reputation and trust with its customers will be unquantifiable and irreparable.'

Epic on Thursday effectively goaded Apple into pulling Fortnite from its App Store by launching a new end-run around Apple's rules for in-app purchases. Less than an hour after Fortnite was taken down, Epic filed a suit (PDF) accusing Apple of anticompetitive behavior.

'Apple has become what it once railed against: the behemoth seeking to control markets, block competition, and stifle innovation,' Epic alleged in its suit. 'Apple is bigger, more powerful, more entrenched, and more pernicious than the monopolists of yesteryear. At a market cap of nearly $2 trillion, Apple’s size and reach far exceeds that of any technology monopolist in history.'


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Unreal Engine is a game development engine made by Epic Games and was first showcased in the First-Person-Shooter (FPS) with the same name (Unreal), released in 1998. Even though the game engine was designed for making First Person Shooter games, the Engine has been used to create several other types of games, including fighting games and MMORPGs (Massively Multiplayer Online Role-Playing Games), and platformers. The software has also been adopted for many non-gaming projects. Unreal Engine's programming is done in C++, and it features a high-degree of portability and supports a wide variety of platforms. The software is present under a special license, that is, Source available commercial software with a royalty model for commercial use.

The latest version is the Unreal Engine 4, which was first released on a subscription-based model, but then in 2015, the software became freely downloadable with the source-code present in GitHub's private repository. Epic allows for the commercial use of the Engine with a royalty mode by typically asking the game developers for 5% of revenue generated by the game's sales. With the success of Fortnite, Epic waived this fee for the developers who publish their games with Epic Games Store. Later on 13 May 2020, the parent company announced that the royalties for games developed with Unreal Engine are waived off till the developer earns his first US$ 1 million in revenue, which was retroactively applied from 1 January 2020.

Features

  1. The Engine allows you to build VR games in a VR environment, enabling you to develop your VR games in a 'what you see is what you get' environment. The company claims to be the most feature-complete, robust, and capable VR development engine globally.
  2. The Engine has a Forward Renderer, which supports high-level lighting features with Multi-Sample Anti-Aliasing (MSAA), and images are produced by stereo rendering, which can produce graphics at 90 FPS.
  3. Unreal Engine is programmed fully in C++, which means it is designed for high-performance, with advanced GPU/CPU flexible renderers and profiling tools to achieve quality VRs efficiently.

How to download Unreal Engine for your PC?

  • 1. To download Unreal Engine, click on the following download button; once clicked, the setup's download will start. The time is taken by the setup to get downloaded depends on your internet connection.
  • 2. Once the download is complete, you're ready to install the program; click on the downloaded file to start the installation. If you can't find the downloaded file directly from the browser, then go to the downloads folder and double-click on the file there.
  • 3. If your installation wizard has still not started, then you can right-click on the file and select the Run as Administrator option.
  • 4. If the installation process has started, you will see the welcome screen of the wizard. Click on Next to go to the next screen of the wizard, where you will be shown the End User License Agreement.
  • 5. Click on, I Agree after reading the Engine's terms and conditions, and only when you agree with all of them if you do not agree with the conditions of the software click on Disagree, which will abort the installation process.
  • 6. Now you will be asked where you want to save the software's downloaded files; you can also refer to these files a.s installation files. Select the path of the location where you want to save the file; you can also write the file path.
  • 7. Once you're done with it, click on Next again to go to the next window. The installation process will now start. Once it is complete, you can exit the setup.
  • 8. Now the program is installed, and you're ready to create your own game and anything else.

Pros

  • Industry-level gaming development Engine
  • The game scripting system is visual-based
  • All stages of game development can be completed with Unreal
  • It can be used for any genre of game

Cons

  • Comes with a substantial learning-curve
  • Long build times
  • Projects are heavy on disk space
  • Users have to pay a royalty when they get profited from their projects

App Name: Unreal Engine

License: Freeware

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OS: Windows 7 / Windows 7 64 / Windows 8 / Windows 8 64 / Windows 10 / Windows 10 64

Latest Version: V4.24

Latest Update: 2021-01-25

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Developer: Epic Games, Inc.

User Rating: 4.28

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